![]() ![]() We want to tell the story about these pioneers. It's about guys who go to the unexplored planet and open it up for humans-build something out of nothing. ![]() ![]() That was the thing we wanted, to go back to basics.Īll that being said, it was natural for us because it's a colonial frontier story. It was lacking in the narrative and thematic department. A lot of the feedback on Lost Planet 2 was that it was more of a multiplayer party game. ![]() Szymanski: Let's start off with the fact that we wanted to make Lost Planet 3 a narrative-focused experience. What made your team go for the Wild West motif for Lost Planet 3's story and feel? By clicking 'enter', you agree to GameSpot's
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |